World-building through Clothes and Shelter
World-building, at its most basic, is determining the rules within which your cast of characters acts. Some of these rules will be unbreakable (the basic physical laws of the world), and others will be negotiable. As a matter of fact, a lot of story tension can come from a character breaking the rules, and maybe changing society in the process. Even our most basic needs, like food, clothes and shelter, as well as safety and security, are governed by such rules and are therefore free game for any worldbuilding author. If your characters are human(oid) or otherwise not endowed with Read More …